(Updated August 2023)
Liveries and renders created for the 2022-2023 editions of the mobile game F1 Clash.
These liveries were created using a mixture of Photoshop and Substance Painter using assets sent over from the teams at F1. As the game uses a generic model for all the cars, I had to adapt the liveries to fit accordingly. Ross Mansfield responsible for Williams and Alpine liveries (many thanks Ross).
I also produced a series of renders that would be featured in the games key art and on various marketing platforms.
I was also responsible for rendering the wheels that are prominently featured in the games UI. This included having to model a tyre tread as well as fixing some small parts of the geometry.
Rendered in Maya using V-Ray.
Copyright Hutch Games and F1 2022