F1 Clash: 2022-2026 Liveries and Marketing Art
2023 Alfa Romeo Livery - Created using Substance Painter. Also rendered car to use in marketing assets

2023 Alfa Romeo Livery - Created using Substance Painter. Also rendered car to use in marketing assets

Marketing Render and Liveries

Marketing Render and Liveries

2026 Edition Liveries created in Substance Painter

2026 Edition Liveries created in Substance Painter

APXGP Livery created for a promotional tie in with the 2025 feature "F1: The Movie"

APXGP Livery created for a promotional tie in with the 2025 feature "F1: The Movie"

Wheel icons found within games UI - 2026 Editions - Modelling and Texturing

Wheel icons found within games UI - 2026 Editions - Modelling and Texturing

Development Art

Development Art

Key Art for the 2023 Legendary Drivers Update

Key Art for the 2023 Legendary Drivers Update

Render that ended up being used in the Key Art for the 2022 edition of F1 Clash

Render that ended up being used in the Key Art for the 2022 edition of F1 Clash

Render used for the Splash Screen for the 2022 edition of F1 Clash

Render used for the Splash Screen for the 2022 edition of F1 Clash

Development Art

Development Art

Wheel icons found within games UI - Pre 2026

Wheel icons found within games UI - Pre 2026

F1 Clash: 2022-2026 Liveries and Marketing Art

(Updated May 2026)

Liveries and renders created for the 2022-2026 editions of the mobile game F1 Clash.
These liveries were created using a mixture of Photoshop and Substance Painter using assets sent over from the teams at F1. As the game uses a generic model for all the cars, I had to adapt the liveries to fit accordingly. Ross Mansfield responsible for Williams and Alpine liveries (many thanks Ross).

I also produced a series of renders that would be featured in the games key art and on various marketing platforms.

I was also responsible for rendering the wheels that are prominently featured in the games UI. This included having to model a tyre tread as well as fixing some small parts of the geometry.

Rendered in Maya using V-Ray.

Copyright Hutch Games and F1 2022 - 2026

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